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Training

Training and Pull-Up Bars

Pull-ups raise strength for longer throws. Wood and Diamond are the named ends of the bar path, and Obsidian appeared in the official preview.

Training and Pull-Up Bars

Pull-ups raise strength for longer throws. Wood and Diamond are the named ends of the bar path, and Obsidian appeared in the official preview.

Why pull-ups matter

The developer says pull-ups make you stronger so you can throw farther. Farther throws pass more zones, and each zone passed boosts luck. Training is the strength side of the loop. It is not the same purchase as a better seed.

In the official preview, around 00:33, the character exercises on a bar while a level progress indicator and a Stop button are visible. Around 00:27 a level-up message shows a Throw Power increase for that recorded player. Those frames confirm the screen can show progress and Throw Power. They do not publish how much power you gain per level on every account.

Bars the sources actually name

The description says you upgrade the bar from Wood to Diamond. That names the ends of the path. It does not list every step, cost, or training rate.

Around 00:30 in the same preview, an Obsidian Bar upgrade notification appears, and a nearby prompt offers a Diamond Bar upgrade. Obsidian is an observed example between the named ends, not proof of a complete tier list. Check the next upgrade on your own prompt before you spend.

Bar Evidence Known cost
Wood Named as the start of the Wood-to-Diamond path Not published
Obsidian Upgrade notification in the official preview Not published
Diamond Named as the top of that path, and shown as an upgrade prompt in the preview Not published

Other bar names that appear on unrelated games, such as a bench, Ruby, or Chrome training item, are not part of this description.

How to use a training session

  1. Start training from the in-game prompt. The preview's Stop button is a PC-era example; follow the control on your device.
  2. Watch the level progress on your screen. Do not copy the Throw Power number from someone else's level-up.
  3. When an upgrade is offered, read its cost in the current shop. Wood, Obsidian, and Diamond are names, not a price list.
  4. Return to the throwing lane and compare your own distance. Timing still changes the result, so one throw is not a clean measurement of the upgrade.

If the garden is full, or the seed shop is what the description says will add luck, training may not be the purchase that fixes the problem you have right now. Compare those choices in the upgrade guide.

FAQ

Frequently Asked Questions

Which Throw a Seed is this guide for?

This guide is only for the Fish Time Studios experience at place ID 129081220403721. Other Roblox games use similar names, including Throw a Seed! by Bit-Smash Games, and they do not share this code list or zone route.

What is Throw a Seed?

Throw a Seed is a Roblox simulation by Fish Time Studios. You train with pull-ups, time a throw that sends a seed down a canyon, collect the plant that grows where it lands, and place plants in a garden that earns money, including while you are offline.

How does luck work?

The official description says a longer flight is luckier, every zone the seed passes boosts luck, and better seeds add more luck. It does not publish a formula, and a long throw is not described as a guarantee of a Secret.

Do garden plants earn money while I am offline?

Yes. The developer states that plants placed in your garden keep earning while you are offline. No offline cap or per-plant rate table is published in the game description.

How many zones and plants are there?

The description lists 15 zones, from Meadow to Starlight Glade, and 75+ plants across 10 rarities from Common to Secret. On November 15, 2026 an in-game Index reading showed 110 entries and a Royal Pack category. Those counts can change.

Where do I redeem codes?

Open Settings from the gear, scroll to the Codes field at the bottom, enter the code exactly, and press Redeem. Six codes were reported working on November 14 and November 15, 2026. Read the in-game confirmation, because reward wording differs between those reports.